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Gaming
Mike Olson
The Rising Tide of Efficiency: Tech Companies Don’t Sell Products, They Sell Time
Efficiency is time, and time is the one true currency. Innovation in pursuit of efficiency is the most powerful underlying force in driving persistent growth. Entrepreneur & author Jim Rohn said that “time is more valuable than money, you can…
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Artificial Intelligence
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Augmented Reality
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Frontier Tech
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Future of Work
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Gaming
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Robotics
Steve Van Sloun
Understanding In-Game Monetization and the Metaverse
From Steve’s blog, Aim Assist: Lately, I’ve been thinking of a framework to use to better understand in-game monetization strategies and how they may ultimately apply to the Metaverse. Today, whether games are free-to-play or require a full game purchase,…
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Gaming
Gene Munster, Doug Clinton
Loup TV 155: Facebook Reels Will Challenge TikTok; The Metaverse Is Still Early; Gaming Addiction
Gene and Doug discuss: How a global launch of Facebook Reels will further the company’s aim to rival TikTok. While TikTok has a greater pool of content creators, Facebook better understands its users’ network of friends which could be an…
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Gaming
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Meta
Gene Munster, Doug Clinton
Loup TV 128: Microsoft Takes Content to New Level
Takeaways: Microsoft announces its largest acquisition yet: Activision for $68.7B ($95/share) — in an all cash deal. The sheer size of this transaction underscores the adage that content is king is stronger than ever. Given the significance of gaming in…
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Gaming
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Microsoft
Gene Munster, Doug Clinton
Loup TV 125: Epic Needles Apple; Second Life Gets Second Life; Cybertruck Pushed to 2023
Takeaways: Another rough day in the market. Second time in a week that we’ve seen a two standard deviation move in the NASDAQ. Fear is controlling the market, and will continue until… who knows. Epic needling Apple with its Fortnite…
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Autonomous Vehicles
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Blockchain
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Deepwater TV
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Future
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Gaming
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Netflix
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Nvidia
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Tesla
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Virtual Reality
Steve Van Sloun
Take-Two’s Big Mobile Bet
This was originally posted on Steve’s blog, Aim Assist. The market is wrong to doubt Take-Two’s acquisition of Zynga. On Monday, Take-Two announced a deal to acquire Zynga for $12.7B. This represents a price per share of $9.86 for Zynga,…
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Gaming
Gene Munster, Andrew Murphy
Loup TV 122: Apple App Store Powers Higher; New Apple Car Patents; Take-Two Acquires Zynga
Takeaways: A reported $260B in developer earnings since the advent of the App Store in 2008, with Apple taking a 15-30% cut. Today in EVs: Apple wins Project Titan patents, including a multi-linkage vehicle door hinge; Tesla’s Model 3 sold…
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Apple
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Autonomous Vehicles
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Deepwater TV
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Gaming
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Tesla
Gene Munster, Doug Clinton
Loup TV 119: Fed Roulette; What’s New on the EV Market; Amazon-Stellantis Deal; Sony Announces PSVR 2
Gene and Doug discuss the market selloff and Fed roulette; respond to GM’s announcement of the 2024 Chevy Silverado EV, as a contender to Ford’s F-150 Lightning and Tesla’s Cybertruck; review a deal made by Amazon and Stellantis for EV…
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Amazon
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Autonomous Vehicles
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Deepwater TV
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Gaming
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Technology
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Tesla
,
Virtual Reality
Deepwater
2021 Loup Holiday Gift Guide
Last year, we predicted a few items for this year’s gift guide: AirTags | $29 | Apple’s network-driven approach to tracking your stuff. AirPods Studio [AirPods Max] | $549 | The ultimate AirPods listening experience. Tickets to Broadway | $29+…
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Apple
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Autonomous Vehicles
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Blockchain
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Cryptocurrency
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Gaming
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Meta
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Retail
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Tesla
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Twitter
Doug Clinton
The $1 Trillion NFT Market
This NFT market overview was originally posted on Doug’s blog, Uncomfortable Profit. I’m more certain than ever that 95%+ of NFT projects are zeroes, but that the NFT space is still going to be bigger than almost everyone realizes. The…
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Cryptocurrency
,
Gaming
,
Retail
Steve Van Sloun
Everything Is a Remix
Everything is a remix. According to the series by Kirby Ferguson, creation requires influence. Everything that is made is a remix of pre-existing creations. Whether fair or not, covers and knockoffs are two forms of a legal remix. The process…
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Gaming
Steve Van Sloun
Identity vs. Utility: A Framework For In-Game Monetization
Lately, I’ve been thinking of a framework to use to better understand the different in-game monetization strategies and how they may ultimately apply to the Metaverse. Today, whether games are free-to-play or require a full game purchase, there are two…
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Gaming
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