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Virtual Reality
Gene Munster
VR Sickness Should Be Mostly Solved In 5 Years
The sickness adoption hurdle. The timing of most tech adoption curves can be anticipated by a combination of cost and utility. The lower the cost, the higher the utility, the faster the adoption. We define mass adoption as 500m or…
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Audio
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Loup Ventures Podcast
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Virtual Reality
Doug Clinton
Swinging for Grand Slams
If we had to sum up our investment approach in one word, it would be non-incremental. Venture capital is a power law game: the vast majority of venture returns come only from a few investments. We believe we have to…
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Artificial Intelligence
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Audio
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Augmented Reality
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Loup Ventures Podcast
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Robotics
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Startup
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Virtual Reality
Gene Munster
E3 Leaves VR Fans Wanting More
Fans of virtual reality gaming didn’t hear quite as many announcements as they were hoping to last week at E3. While Sony and PC platforms announced some impressive titles launching in VR, Microsoft was silent about VR despite releasing the…
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Microsoft
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Virtual Reality
Gene Munster
Apple Will Become The Leading AR Platform Over Night
Here’s our take on the most important announcements from Apple’s WWDC 2017 keynote event: New AR Developer Tools. ARKit is the single most important announcement from today’s keynote, enhancing iOS 11 devices for augmented reality. ARKit instantly creates a multi-100m user base…
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Apple
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Artificial Intelligence
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Augmented Reality
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Virtual Reality
Andrew Murphy
The Future of Retail
It’s no secret that online retail is slowly killing offline retail. In Q4 2016, 8.3% of total US retail sales were online (about $103 billion), up from 5.1% just five years ago (about $53 billion). Offline sales were 91.7% of…
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Amazon
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Artificial Intelligence
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Audio
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Augmented Reality
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Virtual Reality
Gene Munster
On The Future of Entertainment
“The goal of film has always been immersion… [to] get lost in the show.” – Mike Schroepfer, CTO at Facebook.
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Virtual Reality
Andrew Murphy
What Google I/O Means for Immersive Computing
This week Google hosted it’s annual I/O developer conference. On day one, the company focused on their innovation in the artificial intelligence space. On day two, they talked about new VR products. Here’s our take on what the latest out…
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Artificial Intelligence
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Autonomous Vehicles
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Google
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Virtual Reality
Doug Clinton
Facebook Planting A Flag In AR
Facebook reported Q1 earnings last night and briefly discussed its augmented reality and virtual reality efforts on the call. Following the trend of F8 last month, CEO Mark Zuckerberg spent more time talking about augmented reality than virtual reality. Zuckerberg…
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Augmented Reality
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Meta
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Virtual Reality
Gene Munster
Google Earnings Reiterates AI, VR, AR Ambitions
Google CEO Sundar Pichai used tonight’s Q1 call to double-down on his “AI-first” mantra. Several areas were highlighted, where Google will lead and define its mission to organize the world’s information with machine learning. Beyond AI initiatives to enhance core…
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Artificial Intelligence
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Autonomous Vehicles
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Google
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News
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Virtual Reality
Andrew Murphy
Facebook Pushes Further Into AR
In an interview with Recode following Facebook’s F8 conference, Mark Zuckerberg laid out his rationale for Facebook’s big bet on augmented reality:
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Augmented Reality
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Meta
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Virtual Reality
Loup Ventures
Don’t Miss the Importance of Diminished Reality
Written by guest author Lindsay Boyajian, CMO at Augment Pairing augmented reality with diminished reality provides a superior visual experience and could help grow the AR market.
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Augmented Reality
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Virtual Reality
Gene Munster
Don’t Write Microsoft Off
Typically, when we talk about the future of AR and VR, the first companies that come to mind are Apple, Google, Facebook, and Snapchat; however, Microsoft does not receive enough credit for the strong positioning it has already built.
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Augmented Reality
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Microsoft
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Virtual Reality
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