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Virtual Reality
Andrew Murphy
Feedback Loup: Google Daydream
Google’s smartphone-powered VR platform, Daydream, represents the company’s most significant push to date in its effort to accelerate the adoption of VR. We’ve spent the last few weeks testing the platform with a Pixel phone and a Daydream View headset. Bottom line: Daydream isn’t there…
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Feedback Loup
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Google
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Virtual Reality
Andrew Murphy
The Five Senses of Computing
The trend in computing towards more natural user interfaces is unmistakable. Graphical user interfaces have long been dominant, but machines driven by more intuitive inputs, like touch and voice, are now mainstream. Today, audio, motion, and even our thoughts, are the basis for the…
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Amazon
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Apple
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Artificial Intelligence
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Audio
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Augmented Reality
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Google
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Loup Ventures Podcast
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Virtual Reality
Loup Ventures
Investing in Realvision
Today, we’re excited to announce a new investment in Realvision. We see great opportunity in the crossover between AI and VR. The company’s machine learning and computer vision platform creates immersive 3D, VR-ready models for real estate listings. Not only does the platform…
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Artificial Intelligence
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Virtual Reality
Gene Munster
Feedback Loup: College Panel
We recently hosted a panel of 8 college students from the University of Minnesota. The goal was to better understand how millennials think about social media, communications, video, VR, AR, the selfie generation, the future of work, and privacy. Here’s a…
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Amazon
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Apple
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Artificial Intelligence
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Augmented Reality
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Feedback Loup
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Google
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Meta
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Netflix
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Robotics
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Snapchat
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Virtual Reality
Doug Clinton
Snap’s IPO And The Road Ahead
Snap priced its IPO at $17 per share, implying a $23.6 billion market cap. To put the valuation in perspective, we think Snap could grow revenues by 100% to ~$800 million in 2017 and believe some buy side investors think…
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Augmented Reality
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Meta
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Snapchat
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Virtual Reality
Doug Clinton
The Current State Of VR ARPU
While it’s still early, we think that VR gamers are already spending a significant amount on software. Based on an analysis of the top 100 VR-only Vive games on Steam, we estimate that about $35 million in software has been sold…
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Augmented Reality
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Virtual Reality
Andrew Murphy
Envisioning The Future Perfect
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Artificial Intelligence
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Augmented Reality
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Future
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Robotics
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Virtual Reality
Doug Clinton
Education Could Drive Mass VR Adoption
Education is shaping up to be one of the biggest under-the-radar opportunities in VR. We talked about consumer education related to VR in our VR Excitement Index. Education ranked second in terms of consumer interest in VR content in our…
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Investment Philosophy
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Virtual Reality
Doug Clinton
An Open Letter To Snap Ahead Of Its IPO
Dear Snap, Inc., Congratulations on your S-1 filing this past week. It’s a great accomplishment as a company and great for the tech industry. During our 35+ collective years as stock analysts, we’ve helped a lot of companies go public.…
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Amazon
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Apple
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Artificial Intelligence
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Augmented Reality
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Google
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Meta
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Snapchat
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Virtual Reality
Doug Clinton
The 5 Focuses: Analyzing The Top Priorities Of The Top Tech Companies
As a new fund, we think it is important to share how we view the world beyond our long-term purpose to pursue The Future Perfect. Our Philosophy Series details our most important learnings from our time covering the Internet space…
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Amazon
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Apple
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Artificial Intelligence
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Augmented Reality
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Google
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Investment Philosophy
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Meta
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Robotics
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Virtual Reality
Doug Clinton
VR Over The Holidays: What To Expect For Oculus and Vive Sales In Q4
VR headsets may not have been the “it” gift of the holiday season, but there was definitely a pick up in consumer interest. Based on our analysis of Google Trends data, we believe that Oculus sold about 55k Rifts in…
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Meta
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News
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Virtual Reality
Gene Munster
Apple’s Services Biz Starts 2017 with a Blowout Day
Apple’s news release on App Store sales earlier today implies they generated $78M in App Store gross sales per day in 2016. We would have estimated New Year’s Day sales would gross about 30% more than an average day, or…
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Apple
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Augmented Reality
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News
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Virtual Reality
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