Jony Ive’s Vision — An Ambient, Screenless Family of AI Devices
Ive and Altman aim to invent a new class of device, effectively a “ChatGPT computer” with no screen. The first units are expected next year, and Sam Altman believes it will be the fastest device to reach 100m units. It took the iPhone 4 years to hit that milestone and the iPod 5 years.
Based on comments from Sam Altman following the announcement to employees (as reported by WSJ), Ive’s concept is to make it easier to access information by making AI unobtrusive and available everywhere. The AI assistant becomes the primary user interface, and the physical device “fades away” into the background. Users would simply invoke AI anytime, anywhere, realizing the long-held ambient computing dream Apple has with Siri — and beating them to the punch.
What might these devices look like? The details are secret, but this week’s breadcrumbs from OpenAI help us frame it in. One device could sit on your desktop at times, but also go in your pocket. It will likely be voice-first, relying more on conversational AI for input/output than touchscreens. It will also likely incorporate cameras and sensors, so the AI can see and hear and interpret the user’s surroundings.
Most importantly, Ive’s vision represents a philosophical shift away from the screen-centric paradigm that has dominated consumer tech. Apple’s current roadmap (e.g., Vision Pro or a future AR wearable) centers on screen interfaces — even a yet to be announced AR glasses device would likely project content onto the real world, essentially another form of a screen.
Ive, in contrast, appears to want to go away from that screen dependency. His goal isn’t to create another flashy gadget, but to fundamentally change how we experience tech. That bold vision is what is likely behind his recent comment that the project could be his life’s most important work. While he did not explicitly tie that comment to the iPhone or our collective screen addiction, we believe this work is in part aimed at curbing society’s doom scroll habits by removing screens and getting people back into the real world. This humanistic angle — acknowledging that the iPhone and its descendants (which Ive himself designed) have tethered us to displays — underscores the ambition. “Everything I have learned over the last 30 years has led me to this moment,” Ive said of the opportunity.